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BTNHoverMLRS
Hover Multiple Launch Rocket System
HoverMLRSAssault
Hover MLRSs are attacking something.
Unit
Affiliation

Global Defense Initiative

Role

Anti-air, Anti-armor, Amphibious assault, anti-unchecked base

Armament

Multiple Missile Pods

Protection

Light

Tier

2

Tech Level

5

Properties
Health

215

Armor type

Hover MLRS Light Armor

Amphibious

Yes

Production
Cost

$900

Produced by

GDI War Factory

Prerequisites

GDI War Factory and GDI Radar

Combat
Ground Attack

28 (TSHoverMissileTT), 60 (when elite)(TSHoverMissileTTE)

Air Attack

27 (TSHoverMissileAA), 60 (when elite)(TSGoberMissileAAE)

Cooldown

68

Land Speed

7 (Hover)

Sea Speed

7 (Hover)

Attack Range

9

Sight Range

9

Function
Abilities

Hovers over ground and water

Elite upgrade

Increased strength, firepower, rate of fire (cooldown), installed sensor system

Notes

Cannot move if an Ion Storm is manifesting, it will sink if it were hovering above water when the storm is manifesting

The Hover MLRS, also known as Hover Multiple Launch Rocket System, is a hovering unit used by GDI.


BackgroundEdit

These units were deployed prior to the Second Tiberium War. Its armor are heavier than its previous version, although not as much as the Rhino Heavy Tank and any other main battle tanks in the mod. Its main pro, instead, was from GDI's use of HoverTech to propel the MLRS, as its name suggests. This unit can also maneuver in calm bodies of water, crossing rivers or even seas if necessary. This means that the Hover MLRS unit is also quite fast, making it an able scout. It also outranges most base defenses but the Obelisks of Light and the France Grand Cannons. However, there were also disadvantages with this approach.

First, it is not capable of detecting torpedoes submarine and dolphins. The commander has to manually order them to force attack on its location. The advanced hover drive failed when an Ion Storm, rendering it as a immobile missile turret. Should it be over bodies of water, it would inevitably sink, becoming incoverable. The missiles are not effective against infantry, however.

In-Game UnitEdit

These unit are effective against air units. A group of ten can destroy a RA2 base if left unchecked and futhermore located beside bodies of water. Nine or more Hover MLRSs are devastating against lightly armored units and even the Prism Towers, Tesla Coils and Psychic Towers. They are cheaper than the Prism Tanks and can attack air units unlike the Prism Tanks.

An infantry rush can completely destroy groups of Hover MLRS. The Obelisks of Light and the Grand Cannons' extreme range and damage can destroy a few Hover MLRS. Fortunately, the Obelisks of Light have long cooldown, so a group of elite Hover MLRS can destroy them without losing more than a few Hover MLRSs. The Grand Cannons have minimum range and their bullets are quite slow, the Hover MLRSs can dodge these "extremely large oranges" can go to the Grand Cannons' minimum range and destroy it.

QuotesEdit

(Quotes shared with most other Tiberian Sun vehicles)

WhatEdit

  • "Sir?"
  • "Unit reporting!"
  • "Unit ready!"
  • "Waiting orders!"

YesEdit

  • "Yes sir!"
  • "Order received!"
  • "On my way!"
  • "Moving out!"

AttackEdit

  • "You got it!"
  • "No problem!"

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