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RA2 GI Icons
RA2 GI Veteran Icons
G.I.
GI RA2 Game1
Unit
Affiliation

Allies

Role

Basic Infantry

Armament

M4 (Normal Weapon)
M60 (deployed weapon)

Protection

Composite Combat Armor

Tier

1

Tech Level

1

Properties
Health

125

Armor type

None

Production
Cost

$200

Build Time

0:08

Produced by

Allied Barracks

Prerequisites

Allied Barracks

Combat
Ground Attack
  • 5 (25 when elite)(M60)
  • 25 (deployed)(Para)
  • 30 (40 when elite) (while garrisoning in a building) (UCPara)
  • 25 (in IFV)
Cooldown
  • 20
  • 15 (deploy, garrison, IFV)
Speed

4

Attack Range
  • 4
  • 5 (deploy)
  • 6 (garrison, elite deploy)
Sight Range

5

Function
Abilities

Deployable

Elite upgrade

Self healing, increased health, increased firepower, improved cooldown (rate of fire)

"GI" redirects here. For other uses, see GI (disambiguation).

G.I.s (Government Issue) are the basic infantry units of the Allies during the Second Red War, Psychic Dominator Disaster and New World Order.




Background and Game UnitEdit

These infantry are normally equipped with M4s. When deployed, the infantry covers tthemselves with sandbags to increase armor and equip themselves with M60s for better firepower, range and cooldown. 8 garrisoned GIs are capable of destroying an Apocalypse Tank.

AssignmentEdit

ProsEdit

  • Excellent corridor defense in large numbers, especially deployed or garrisoned.
  • Can destroy heavy armor in deployed mode in large numbers.
  • Can take on light armor in deployed mode in large numbers.
  • Able to garrison buildings.
  • Can easily destroy buildings in large numbers, especially in entrenched positions.

ConsEdit

  • Can be easily crushed by heavy armor.
  • Vulnerable to mind control.
  • Vulnerable to air units.
  • When deployed, GIs are very vulnerable to superweapons.
  • Vulnerable to Cyborgs, Cyborg CommandosCyborg Paralyzer, elite Desolators and other anti-infantry weapon.
  • When deployed, GIs are very vulnerable to artillery units unless the GIs undeploy and scatter to other places.

QuotesEdit

WhatEdit

  • "Sir, yes, Sir!"
  • "Ready!"
  • "Squared away, sir!"
  • "Orders?"
  • "How 'bout some action?"
  • "Can do!"
  • "Who's next!"

YesEdit

  • "Movin' out!"
  • "Got it!"
  • "On my way!"
  • "Double time!"
  • "On the move!"
  • "Hoo-'ah!"

AttackEdit

  • "Attacking!"
  • "You got it!"
  • "Enemy sighted!"
  • "Let's do it!"
  • "Diggin' in!"
  • "Safety first, sir!"

PinnedEdit

  • "We're pinned down!"
  • "We're being attacked!"

GalleryEdit






See AlsoEdit

Behind the ScenesEdit

The G.I.s are played by Sharif Perry, Micheal Rouleau, Jeremy Olson, Brett Logan, Lamar Lucas and McKenzie Woodcock in the cutscenes. The game unit was voiced by Michael Bell, like most Allied infantry.

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